Going back to our example function, you should now be able to understand this statement:
if (!PyArg_ParseTuple(args, "s", &command)) return NULL;
It returns NULL (the error indicator for functions returning object pointers) if an error is detected in the argument list, relying on the exception set by PyArg_ParseTuple(). Otherwise the string value of the argument has been copied to the local variable command. This is a pointer assignment and you are not supposed to modify the string to which it points (so in Standard C, the variable command should properly be declared as "const char *command").
The next statement is a call to the Unix function system(), passing it the string we just got from PyArg_ParseTuple():
sts = system(command);
Our spam.system() function must return the value of sts as a Python object. This is done using the function Py_BuildValue(), which is something like the inverse of PyArg_ParseTuple(): it takes a format string and an arbitrary number of C values, and returns a new Python object. More info on Py_BuildValue() is given later.
return Py_BuildValue("i", sts);
In this case, it will return an integer object. (Yes, even integers are objects on the heap in Python!)
If you have a C function that returns no useful argument (a function
returning void), the corresponding Python function must return
None. You need this idiom to do so:
Py_INCREF(Py_None); return Py_None;
Py_None is the C name for the special Python object
None. It is a genuine Python object rather than a NULL
pointer, which means ``error'' in most contexts, as we have seen.