How-Tos


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Version 5.0.5-1

This is a collection of HOW-TOs designed to make it easier to get started using Wing on certain platforms with special requirements and with specific tools and libraries for GUI, web, and other types of development.

« 1.18. Tutorial: Further ReadingTable of Contents1. Wing IDE Quick Start Guide »

Section Contents

Wing IDE Quick Start Guide

How-Tos for Web Development
   2.0. Using Wing IDE with Django
   2.1. Using Wing IDE with Google App Engine
   2.2. Using Wing IDE with Pyramid
   2.3. Using Wing IDE with Plone
   2.4. Using Wing IDE with Zope
   2.5. Using Wing IDE with Turbogears
   2.6. Using Wing IDE with web2py
   2.7. Using Wing IDE with mod_wsgi
   2.8. Using Wing IDE with mod_python
   2.9. Using Wing IDE with Paste and Pylons
   2.10. Using Wing IDE with Webware
   2.11. Debugging Web CGIs with Wing IDE

How-Tos for GUI Development
   3.0. Using Wing IDE with wxPython
   3.1. Using Wing IDE with PyQt
   3.2. Using Wing IDE with GTK and PyGObject
   3.3. Using Wing IDE with PyGTK
   3.4. Using Wing IDE with matplotlib

How-Tos for Rendering and Compositing Systems
   4.0. Using Wing IDE with Blender
   4.1. Using Wing IDE with Autodesk Maya
   4.2. Using Wing IDE with NUKE and NUKEX

How-Tos for Other Libraries
   5.0. Using Wing IDE with virtualenv
   5.1. Using Wing IDE with Twisted
   5.2. Using Wing IDE with Cygwin
   5.3. Using Wing IDE with pygame
   5.4. Using Wing IDE with scons
   5.5. Using Wing IDE with IDA Python

Using Wing IDE with IronPython