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This is a collection of HOW-TOs designed to make it easier to get started using Wing on certain platforms with special requirements and with specific tools and libraries for GUI, web, and other types of development.
Version 4.1.3-1
Wingware
www.wingware.com
January 11, 2012
| « 1.11. Tutorial: Further Reading | Table of Contents | 1. Wing IDE Quick Start Guide » |
Section Contents
Wing IDE Quick Start GuideWing IDE for OS X
Using Wing IDE with IronPython
How-Tos for Web Development
4.0. Using Wing IDE with Django
4.1. Using Wing IDE with the Google App Engine
4.2. Using Wing IDE with Plone
4.3. Using Wing IDE with Zope
4.4. Using Wing IDE with Turbogears
4.5. Using Wing IDE with web2py
4.6. Using Wing IDE with mod_wsgi
4.7. Using Wing IDE with mod_python
4.8. Using Wing IDE with Paste and Pylons
4.9. Using Wing IDE with Webware
4.10. Debugging Web CGIs with Wing IDE
How-Tos for GUI Development
5.0. Using Wing IDE with wxPython
5.1. Using Wing IDE with PyGTK
5.2. Using Wing IDE with PyQt
5.3. Using Wing IDE with matplotlib
How-Tos for Other Libraries
6.0. Using Wing IDE with Twisted
6.1. Using Wing IDE with Cygwin
6.2. Using Wing IDE with pygame
6.3. Using Wing IDE with Blender
6.4. Using Wing IDE with scons
6.5. Using Wing IDE with Autodesk Maya
